Sorry for the late post(s).
Last week’s updates: (technically 2 weeks ago)
- Not much is new, but…
- Continuing to work on music, map design, testing a few features
- Still prototyping the battle user interface, adding animations and testing how to program that
- Got the game to run on another platform
- Probably addressed these updates last week
- These are probably updates from 2 weeks ago…
This week’s updates: (technically last week)
- Again, not much is new, but…
- Will test on more platforms (hopefully!)
- Trying to fix this website.
- A big change to the battle system (at least, how progression systems work, on terms of leveling up and that kind of thing)
Why the Late Updates?
The answer I would give to asking about why updates have been late recently is that I have been busy with other things I’m doing and working on posts isn’t something that I prioritize too much. However, I still have a goal to give weekly updates, even if I can’t get to it on-time.
Fixing the Website:
- General updates
- I might change the design or layout, I started messing around with this a bit
Thanks for reading these posts.